2011 New & Emerging Trends Series: Virtual Goods, How Far We’ve Come
From Thanksgiving to the end of the year, the W3i blog will periodically share thoughts on new or emerging trends our team sees developing/growing in 2011 in the world of consumer application marketing– development, monetization or distribution.
Opening the door for freemium to flourish
It was a little over a year since Apple opened the doors in the App Store allowing free apps to include in-app purchases. It was a move that allowed the freemium game model to not just flourish, but explode. Free vs. paid apps was the debate but people suddenly started seeing free as a bigger opportunity.
By November of 2010 more than 1/3 of the top grossing apps in the App Store were free. A majority (roughly 75%) of those top grossing free games were driven strictly by the consumption of virtual goods. At some point in 2011 the U.S. virtual goods market is expected to pass the $2 billion mark.
What a difference a year can make
In the mid-part of 2009 around 1 in 10 Americans were buying virtual goods. In a study published then nearly 12% of those surveyed indicated a virtual goods purchase in the last 12 months. Consumption of virtual goods, surprisingly were strongest among casual gamers, those using virtual worlds, social games or iOS devices. On average, those consuming virtual goods spent around $30. By 2010 the demographics of those consuming virtual goods began to flatten out including a broader range of age groups.
2009 Virtual Goods Key Trends
Casual gamers strongest virtual goods consumers
Females 25-34 largest demographic
Nearly 1/3 of iPhone owners buying
2010 Virtual Goods Key Trends
Casual gamers still remain strong
Virtual goods proves a competitive monetization method over subscriptions and advertising
2011 what’s in the pipeline
With transformative growth in the virtual goods market already taking place, it may seem logical to say the market is hitting a plateau. In the continuing series, we’ll take a look at why the growth is just getting revved up and look at where the it will explode in 2011, whom it will impact and what options are available to capitalize on this billion dollar industry.
Ryan Ruud, Associate Marketing Communications Specialist, W3i, LLC
Ryan is a new media communicator with a decade of traditional and emerging mass media experience. He uses his passion for apps and connecting people in W3i’s marketing/communications efforts.





